Items
Activated Elemental Stone: Water
Compatibility: Any Main
Required: level 0+
Trait Type:
Alert Affliction Item: Activated Elemental Stone: Water
Allows the elemental control of the water, not to a devastating degree. Can damage objects and people.Â
Control of the element is based on magic stat. 20+ Magic is mastering the ability.Â
Description:
When the Elemental stone touches water it releases a special element trapped deep within.Â
To apply this item, just submit a claim with this included and a link to the character to add it to.Â
Activated Elemental Stone: Fire
Compatibility: Any Main
Required: level 0+
Trait Type:
Alert Affliction Item: Activated Elemental Stone: Fire
Allows the elemental control of the fire, not to a devastating degree. Can damage objects and people.Â
Control of the element is based on magic stat. 20+ Magic is mastering the ability.Â
Description:
When the Elemental stone touches water it releases a special element trapped deep within.Â
To apply this item, just submit a claim with this included and a link to the character to add it to.Â
Sunken Scilla
Compatibility:Â All Main Species + Licensed Species
Affliction Item:
Alert Affliction Item: Sunken Scilla
Grants the user the ability to create a water elemental guardian from any large body of water, and keep this creature's form for as long as their magic stat allows. These sentinels can come in any appearance made of water and are usually between 5-9ft. Â
Description:
A rare flower only found on sunken seabeds by their gentle glow at nightfall.
Permanent Affliction Contract (Alert)
Compatibility: All Main Species
Summary:Â
It allows the user to add an affliction to their character.Â
Please note if the contract you have is TAME, ALERT, or CRITICAL and follow this guideline.Â
Unlocks MAGIC Stat
TAME afflictions can not level up.Â
Once Magic Reaches-
Applies to all current Afflictions
0 - NoviceÂ
5 - IntermediateÂ
10 - AdvancedÂ
15 - SuperiorÂ
20+ DistinguishedÂ
Description:
Permanent affliction contract. This allows you to create an affliction of your choice and add it to an Aphex you own. This remains with the Aphex and can not be removed without an item. The possibilities are endless, however, you may not choose something that is considered over-powered (god stats) etc Destroying planets, controlling the universes time. All permanent afflictions must be personal to the Aphex and can be mental or physical. Please check with CrypticKoi if you are unsure. Use the journal for the classification of the PA. Affliction Rules and Tiers
Porcelain Perfume
Compatibility: All (excluding Plushex) +Companions +Licensed Species
Summary:Â
Tame Affliction Item: Porcelain Perfume
Grants the character a doll-like appearance.
With this item, you can add ball joints and porcelain growth. The porcelain can be carved or have holes through it but any extrusions must be the Horns/Spike trait. Anatomy should remain faithful to the species it is being used on. Fur is fine to have grown over the porcelain. The porcelain can also be used sparingly (like one limb/torso/head etc) and likewise with the ball joints. At least (1) ball joint and (1) section of porcelain must be present.
Example of full-body doll             Example of partial use
 
To use this item, edit/redraw the image of your character and submit it as a redesign with this item attached.
Description:
A strange bottle of pink liquid. Many say that it is used by the Dollmaker to create his detailed creations.Â
Chocolate Wing
Compatibility: ALL Species +Companions +Licensed Species
Tame Affliction Item: Chocolate Wing
Turns the user's body or organs into chocolate. The skin can be covered in foil.Â
Description:
A Chocolate shaped like a small wing wrapped in bright pink foil.Â
Carved River Stone
Compatibility: ALL Species +Companions +Licensed Species
Tame Affliction Item: Carved River Stone
Allows the user to be covered in fungi or moss. Sections of the body can be made of stone, fully functional.Â
Description:
A carved stone found in the rivers around the heart of Gonewell. Who carved this stone? We may never know.Â
Slime Limb
Compatibility: All +Companions +Licensed Species
Summary:Â
Tame Affliction Item: Slime Limbs
Grants a character slime limbs.
Slime limbs for his item need to follow species anatomy. Limbs can be arms, legs, or tail, no other parts. If transparent, bones need to show. Bones can be simplified. The material is only slime, no other liquid. Slime can be pictured with items inside.
Description:
A strange squishy limb...seems to be made of a green substance...
Â
Crystalized Sugar Growth
Compatibility: ALL Species +Companions +Licensed Species
Affliction Item: Crystalized Sugar Growth
Allows sugar/rock candy crystal growth on the skin or applied to traits.
Description:
An affliction that allows the user to hard rock-candy growth on the skin. This candy can be any colour and usually is somewhat opaque. The growth is small and does not appear in large clusters like normal mineral growth.Â
Carved Antler Dagger
Compatibility:Â All Main Species
Affliction Item:
Critical Affliction Item: Carved Antler Dagger
Horns of light appear on the user's head when under extreme stress. Grass and moss grow around the user's feet when channeling this energy, and when in this state the user has increased strength and speed. Any wounds inflected by this user in this state drain the victim's life force and increases the user's own, healing wounds instantly.Â
Description:
A dagger said to be carved from one of Navian's blessed antlers. Inscribed on the handle reads; As life giveth, return to the earth once again.Â
Navian Statue
Compatibility:Â All Main Species +Licensed Species
Affliction Item:
Alert Affliction Item: Navian Statue
By channeling one's inner faith, the user can resurrect the recently deceased. With every resurrection, a part of the user becomes solid gold, usually starting on horns and cosmetic elements before moving onto limbs and the main body. With enough resurrections, the user will become solid gold, unable to move until their own curse has been broken.Â
With this affliction, gold growth is granted. Limbs of gold can still function if not limited mobility, however, if the body is fully golden the user can not move.Â
Description:
A statue picturing the elusive and breathtaking diety, Navian. The statue seems to glow a soft white in dull light.
Shapeshifter Arms
Compatibility: ALL (Main)
Alert Affliction Item: Shapeshifter Arms
Gives the user arms made of liquid (bones inside are optional). These arms can be any anatomy and change into weapons.
Description:
An affliction that allows the user to have arms made of liquid that can change its shape. Bones are optional inside. The arms can change to any realistic shape(reflected in the reference image). The liquid can be any colour/(s).Â
Cursed Blood
Compatibility: ALL Species +Companions +Licensed Species
Affliction Item: Cursed Blood
This character has living (input creature here) blood. Is harmless.Â
Description:
An affliction that allows the user to have living blood. The blood can be in the shape of small bugs, birds, or snakes. Colour is based on the character's blood colour. If the character does not have blood, this affliction will replace what will come out of wounds.Â
Zihra's Hex
Compatibility: Aphex, Dephx, Kiku, Xeode, Ethren, Cyphon, Lockey + Companions (If contain skulls) +Licensed Species (If contain skulls)Â
Trait Type:
Tame Affliction Item: Exposed living skull.Â
This character has been cursed by the corpse of Zihra, their heads removed of any skin.Â
Description:
Some say during the Red Moon you can hear the rattling of bones, usually around graveyards and the edges of pine forests. Many speculate these accusations depict Zihra, an Aphex who was mistakenly buried alive during the Red mood festival, also known as Haunted Eve.Â
Her skeleton apparently wanders the lands during this time of year to find her skin which has long faded away. Many parents tell her tale to scare children into returning home before midnight, let Zihra steal your skin to wear.Â
Zihra's hex gives characters the ability to have an exposed skull as their head. This skull can have the neck exposed, or also float above the neck area with harmless smoke/mist. Eyes can remain or be empty while keeping their sight. Skull can be simplified or detailed but should follow the cannon structure below. Traits can also alter the skull shape. Open to variation.Â

Stained-Glass Butterfly
Compatibility: ALL Species +Companions +Licensed Species
Tame Affliction Item: Stained-Glass Butterfly
Allows the character to have tint glass growth, and/or hollow insides/traits to allow light to pass through this glass. Does not allow immortality.Â
Description:
A small butterfly made of fragile glass, said to be tinted by the sun's light.Â
Candy Touch
Compatibility:Â All Main Species
Affliction Item:
Critical Affliction Item: Candy Touch
The user has the ability to turn items and beings into candy materials upon touch. This effect can be reversed by the same user upon will, or any other user's of this exact ability. The wrists and hands can be made of any type of candy (optional).Â
Description:
An unusual affliction found in abundance during the April month.
Devil's Token
Item Name: Devil's Token
Compatibility:Â ALL (Main)
Required: Level 10+
Affliction Item: Devil's Token
Gives the user a head made of smoke. They can pull a weapon from their maw in an instant.Â
Adds Strength 5+
Description:
A small token that can found on beaches on rare occasions. This small token is prized for its rarity and worth in gold, however, those who try to melt it down are found to perish in unfortunate events. It's not quite clear what this token does, but maybe it just needs to find the right hands...

Form requirements.
- Head made of smoke. Smoke can be any color. (For the entire smoke to glow you need a trait)
- Some symbol(s) on the face. Symbol can glow or be flat colored. The symbol can also emote.
- A (hidden) mouth of any type.
- Not required on the masterlist image but every Devil's Knight has a unique weapon it can pull from its mouth.
Activated Elemental Stone: Air
Compatibility: Any Main Species
Required: level 0+
Trait Type:
Alert Affliction Item: Activated Elemental Stone: Air
Allows the elemental control of air, not to a devastating degree. Can damage objects and people.Â
Control of the element is based on magic stat. 20+ Magic is mastering the ability.Â
Description:
When the Elemental stone touches water it releases a special element trapped deep within.Â
To apply this item, just submit a claim with this included and a link to the character to add it to.Â
Star Locket
Compatibility: Any Main +Companion +Licensed Species
Required: level 0+
Item Affliction: Star Locket
Allows a spirit animal of any glowing colours to accompany your character. This animal can appear as any sort of creature. This creature can hover to a meter and possibly leave glowing prints or a trail.
The animal's size is based on the character's magic stat.Â
0> Rabbit or smaller
5> Dog or smaller
10>Horse or smaller
11+ Dragon or smaller
Description:
A small locked given by a strange Kiku painted with the colors of the night. Keep it close to your heart.Â
To apply this item, just submit a claim with this included and a link to the character to add it to. You can also specify an animal if you wish.
Sacred Blue Datura
Compatibility: Aphex +Subspecies
Required: Level 2+
Alert Item Affliction: Sacred Blue Datura
Gives the Aphex the ability to draw energy from the moonlight as opposed to sunlight.Â
Once magic reaches 6, they can manipulate their stored moonlight into a physical form. This allows them to create objects based on the amount of moonlight they have collected and stored in their bodies. These objects can range from weapons to vehicles but nothing detrimental.Â
Description:
A rare flower found atop the highest mountains near Mt Ever Rest and Feisha. These flowers are found in singularity, surrounded by thorned vines. They are impossible to find under sunlight, but let out a warm glow under moonlight. If an Aphex picks this flower, they're potential is judged by the moon. If found worthy they are given the ability to gain power from the moon's light.Â
